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AI Insights · Timothy · October 2021

Top 5 Third Person Games on Android in Saudi Arabia: Q3 2021

Discover the performance trends of the top 5 third-person games on Android in Saudi Arabia during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Third Person Games on Android in Saudi Arabia: Q3 2021

Analyzing the top 5 third-person games on the Android platform in Saudi Arabia during Q3 2021 reveals interesting performance trends. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for each game.

PUBG MOBILE, published by Level Infinite, experienced steady weekly revenue, peaking at approximately $335K in late June and gradually declining to around $324K by the end of September. Weekly downloads ranged between 27K to 39K, with a notable peak of 38.6K in mid-September. Active users showed a declining trend from 624K at the start of the quarter to 430K by the end.

Free Fire by Garena International I saw fluctuations in weekly revenue, starting at around $92K in late June, peaking at $161K in mid-July, and closing the quarter at $105K. Weekly downloads varied between 20K to 32K, with a peak of 32K in mid-September. Active users declined from 1.79M in late June to 1.65M by the end of September.

Genshin Impact: Natlan Launch, published by COGNOSPHERE PTE. LTD., showed a significant increase in weekly revenue, reaching around $54K in late August before stabilizing at approximately $26K by the end of September. Weekly downloads fluctuated, peaking at 27.2K in late July. Active users increased from 30.6K in late June to 46.8K by the end of September.

Guns of Glory: Lost Island by FunPlus International AG had modest weekly revenue, with a notable peak of $10K in late August. Weekly downloads varied, peaking at 1.6K in mid-July. Active users fluctuated, starting at 6.8K in late June, peaking at 8.7K in late August, and ending the quarter at 6K.

ONE PIECE Bounty Rush, published by Bandai Namco Entertainment Inc., demonstrated stable weekly revenue, peaking at $9.8K in late July and closing the quarter at around $5.6K. Weekly downloads remained steady, peaking at 5.1K in late August. Active users increased from 20.5K in late June to 27.9K by the end of September.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021